A game of murder, mystery, deduction and deception
Where death is only the beginning.
Where death is only the beginning.
5 - 20
1 - 3 hr
Hosted at your venue
Welcome to Ravenswood Bluff
In the sleepy town of Ravenswood Bluff, life was peaceful — until a hellish thunderstorm shattered the night.
Now, hidden among the townsfolk, walks a Demon. By night, it claims another victim. By day, it takes human form and hides among you, aided by its treacherous Minions.
Working together, can you uncover the Demon and its Minions before they bring Ravenswood Bluff to ruin?
Now, hidden among the townsfolk, walks a Demon. By night, it claims another victim. By day, it takes human form and hides among you, aided by its treacherous Minions.
Working together, can you uncover the Demon and its Minions before they bring Ravenswood Bluff to ruin?
Blood on the Clocktower is a game of social deduction, mystery and deception. As the good townsfolk of Ravenswood Bluff, you must use the information you learn throughout the game, share what you know and piece together the truth
Your goal is simple: identify and execute the Demon
But evil will not make it easy. The Demon and its Minions will lie, manipulate and spread false information throughout the town, attempting to turn friends against one another and lead innocent players to the execution block.
Your goal is simple: identify and execute the Demon
But evil will not make it easy. The Demon and its Minions will lie, manipulate and spread false information throughout the town, attempting to turn friends against one another and lead innocent players to the execution block.
Execute the Demon and Good wins. Allow evil to deceive the town until it's too late, and Evil will claim Ravenswood Bluff.
Unlike many elimination games, in Ravenswood Bluff, death doesn't mean you're out of the game. Choose your allies carefully. Question everything. And above all... Use your abilities wisely!
Unlike many elimination games, in Ravenswood Bluff, death doesn't mean you're out of the game. Choose your allies carefully. Question everything. And above all... Use your abilities wisely!
On the night
ARRIVEEnter the village.
Your Storyteller sets the scene and prepares the town square.
LEARNDiscover who you are.
Receive your secret character and learn the ability you'll bring to the village.
DECEIVETrust carefully.
Share information, form alliances, have private conversations — and decide when telling the truth is actually a good idea.
ACCUSEPoint the finger.
Nominate suspicious players, defend yourself and convince the village who should face execution.
EXECUTEThe village decides.
Cast your votes and execute a suspect. Find the Demon before evil takes control of the village.
Blood on the Clocktower is perfect for
Never Played Before?
You don't need to know the rules, understand the characters or have played a social deduction game before.Your dedicated Storyteller will teach the game, answer any questions and guide you through the experience from beginning to end. All you need to do is to decide whom to trust.
Telling the truth is optional, but deceiving convincingly is highly recommended.
Perfect!
It's More Than Just A Game To Us
Your Blood on the Clocktower experience includes:
Dedicated Storytellers
Complete official game
Character and game setup
Atmospheric lighting
Custom sound effects and timers
Illuminated life tokens
Town-square setup
Setup and pack-down
Every Village Has Its Own Story To Tell
New or Inexperienced?
Trouble Brewing is the game for you. The perfect introduction to Blood on the Clocktower, Trouble Brewing teaches you the fundamentals of the game, while still delivering plenty of mystery, deception and unforgettable moments. Easy to learn. Difficult to master. And never the same game twice.
Trouble Brewing is the game for you. The perfect introduction to Blood on the Clocktower, Trouble Brewing teaches you the fundamentals of the game, while still delivering plenty of mystery, deception and unforgettable moments. Easy to learn. Difficult to master. And never the same game twice.
Looking for a Challenge?
Give Bad Moon Rising or Sects & Violets a go. Ready to take things up a level? These scripts introduce new characters, mechanics and challenges that will put your intuition, perception and trustworthiness to the test.
More madness. More deaths. More ways everything can go terribly wrong.
Give Bad Moon Rising or Sects & Violets a go. Ready to take things up a level? These scripts introduce new characters, mechanics and challenges that will put your intuition, perception and trustworthiness to the test.
More madness. More deaths. More ways everything can go terribly wrong.
Have a Devilish idea?
Why not create your own script? With more than 200 characters to choose from, the possibilities are enormous. We can help create a custom script tailored to your group, combining characters and abilities to create a unique Clocktower experience. Your players. Your script. Your chaos.
Why not create your own script? With more than 200 characters to choose from, the possibilities are enormous. We can help create a custom script tailored to your group, combining characters and abilities to create a unique Clocktower experience. Your players. Your script. Your chaos.
CHOOSE YOUR EXPERIENCE
$220+ $150 for an extra game
$150
+ $100 for an extra game
$350+$100 for each extra hour
$200
$300
$450
YOUR VILLAGE NEEDS A STORYTELLER. Gather your friends. Trust absolutely no one.
We'll take care of the rest.
Frequently Asked Questions
Do we need to know how to play?
Not at all! No previous experience is needed. Your friendly Storyteller will teach you everything you need to know before the game begins and will be there to answer questions and guide you throughout the experience. All you need to do is decide who you can trust.
How many people can play?
Blood on the Clocktower can be played with 5–20 players. Whether you're gathering a small group of friends or an entire village, we'll tailor the game to suit your player count.
Can I join the game late or leave early?
Yes! Blood on the Clocktower is designed to be flexible. If someone is running late or needs to leave early, they can join the village as a Traveller. Travellers are special characters designed specifically to allow players to enter or leave a game without disrupting the experience for everyone else.
Are there any accessibility tools for players who are shy or require assistance?Yes! Blood on the Clocktower has special rules called 'Fabled', where the game changes to better suit those who would like a helping hand in these types of games. Let us know what requirements you are after and we can advise which tools to introduce to make the game more fun, more involved, without losing its devious charm. How long does a game take? Game length varies depending on the number of players and how the game unfolds. As a general guide, smaller games usually take around 1–1.5 hours, while larger games can take approximately 2.5–3 hours. No two games are quite the same! What do we need to provide? Just the players and a suitable venue — we'll take care of the rest. Your Storyteller will bring the game and everything needed to create the Deception Games Perth experience, as well as set everything up and pack it away afterwards. Can we play at home? Absolutely. As long as there is enough space for everyone to comfortably sit in a circle and for your Storyteller to run the game, your home can become Ravenswood Bluff for the night. We'll arrange a site inspection before confirming the booking to make sure the space is suitable and the game can be set up and run safely. Can you run the game outdoors? Potentially. Outdoor games are dependent on suitable weather conditions and the location. If rain or unsafe weather is expected, we'll need access to suitable shelter or an alternative indoor area. If neither is available, the game may need to be postponed or cancelled. What happens if someone dies early? Death isn't the end in Ravenswood Bluff! Dead players remain fully involved in the game. You'll still wake when required during the night, take part in conversations during the day, share information, bluff, accuse and help your team uncover the truth. There are only two major differences: once dead, you can no longer nominate another player for execution, and you have just one vote remaining for the rest of the game — your Ghost Vote. Use it wisely. Dead or alive, you still win or lose alongside your team. Can alcohol be involved? Yes, guests are welcome to consume alcohol responsibly during the event. However, the person making the booking is responsible for the behaviour and wellbeing of their guests. Deception Games Perth does not provide or serve alcohol or catering, and we reserve the right to pause or end an event if intoxication, behaviour or any other circumstance creates a safety concern for players, guests or your Storyteller. What age is Blood on the Clocktower suitable for? Blood on the Clocktower is recommended for players aged 14 and over. Younger players may be able to participate depending on the group and their familiarity with social deduction games. What areas of Perth do you travel to? We currently service locations within approximately one hour's travel from Balcatta. If you're unsure whether your venue falls within our service area, get in touch and we'll be happy to check. What happens if our player numbers change? That's usually no problem at all. Blood on the Clocktower is extremely flexible, so we can adjust the game to accommodate changes in player numbers. If your final player count moves your booking into a different package, we'll work with you to find the best option. Depending on the circumstances, this could mean adjusting your booking, adding another game where time permits, or refunding the applicable difference.
How do I secure my booking? A $100 deposit is required to secure your date and time. Your booking is not confirmed until the deposit has been received. The deposit forms part of your total booking price, with the remaining balance due 14 days before your event. Bookings made within 14 days of the event will need to be paid in full when the booking is confirmed. What happens if I need to cancel? We understand that sometimes plans change. Our cancellation policy is based on how much notice we're given: More than 14 days before your event: Full refund, including your deposit. 7–14 days before your event: Your $100 booking deposit will be retained, with any remaining amount paid refunded. Less than 7 days before your event: Unfortunately, no refund can be provided. This allows us to keep dates exclusively reserved for confirmed bookings while still providing as much flexibility as possible when plans change. Can I reschedule my booking? Absolutely. If you need to move your event to another date, we'll do our best to find another available time that works for you. With 7 days or more notice, your booking can be rescheduled at no additional charge, subject to availability. With less than 7 days notice, a $100 rescheduling fee will be required to secure your new date and time. Any new booking date will be subject to availability. What happens if Deception Games Perth needs to cancel?In the unlikely event that Deception Games Perth needs to cancel your event, you'll be offered the choice of rescheduling to another available date or receiving a full refund of all amounts paid. If circumstances outside our reasonable control make an event unsafe or impossible to run, we'll work with you to find the fairest solution, including rescheduling where possible.
Are there any accessibility tools for players who are shy or require assistance?Yes! Blood on the Clocktower has special rules called 'Fabled', where the game changes to better suit those who would like a helping hand in these types of games. Let us know what requirements you are after and we can advise which tools to introduce to make the game more fun, more involved, without losing its devious charm. How long does a game take? Game length varies depending on the number of players and how the game unfolds. As a general guide, smaller games usually take around 1–1.5 hours, while larger games can take approximately 2.5–3 hours. No two games are quite the same! What do we need to provide? Just the players and a suitable venue — we'll take care of the rest. Your Storyteller will bring the game and everything needed to create the Deception Games Perth experience, as well as set everything up and pack it away afterwards. Can we play at home? Absolutely. As long as there is enough space for everyone to comfortably sit in a circle and for your Storyteller to run the game, your home can become Ravenswood Bluff for the night. We'll arrange a site inspection before confirming the booking to make sure the space is suitable and the game can be set up and run safely. Can you run the game outdoors? Potentially. Outdoor games are dependent on suitable weather conditions and the location. If rain or unsafe weather is expected, we'll need access to suitable shelter or an alternative indoor area. If neither is available, the game may need to be postponed or cancelled. What happens if someone dies early? Death isn't the end in Ravenswood Bluff! Dead players remain fully involved in the game. You'll still wake when required during the night, take part in conversations during the day, share information, bluff, accuse and help your team uncover the truth. There are only two major differences: once dead, you can no longer nominate another player for execution, and you have just one vote remaining for the rest of the game — your Ghost Vote. Use it wisely. Dead or alive, you still win or lose alongside your team. Can alcohol be involved? Yes, guests are welcome to consume alcohol responsibly during the event. However, the person making the booking is responsible for the behaviour and wellbeing of their guests. Deception Games Perth does not provide or serve alcohol or catering, and we reserve the right to pause or end an event if intoxication, behaviour or any other circumstance creates a safety concern for players, guests or your Storyteller. What age is Blood on the Clocktower suitable for? Blood on the Clocktower is recommended for players aged 14 and over. Younger players may be able to participate depending on the group and their familiarity with social deduction games. What areas of Perth do you travel to? We currently service locations within approximately one hour's travel from Balcatta. If you're unsure whether your venue falls within our service area, get in touch and we'll be happy to check. What happens if our player numbers change? That's usually no problem at all. Blood on the Clocktower is extremely flexible, so we can adjust the game to accommodate changes in player numbers. If your final player count moves your booking into a different package, we'll work with you to find the best option. Depending on the circumstances, this could mean adjusting your booking, adding another game where time permits, or refunding the applicable difference.
How do I secure my booking? A $100 deposit is required to secure your date and time. Your booking is not confirmed until the deposit has been received. The deposit forms part of your total booking price, with the remaining balance due 14 days before your event. Bookings made within 14 days of the event will need to be paid in full when the booking is confirmed. What happens if I need to cancel? We understand that sometimes plans change. Our cancellation policy is based on how much notice we're given: More than 14 days before your event: Full refund, including your deposit. 7–14 days before your event: Your $100 booking deposit will be retained, with any remaining amount paid refunded. Less than 7 days before your event: Unfortunately, no refund can be provided. This allows us to keep dates exclusively reserved for confirmed bookings while still providing as much flexibility as possible when plans change. Can I reschedule my booking? Absolutely. If you need to move your event to another date, we'll do our best to find another available time that works for you. With 7 days or more notice, your booking can be rescheduled at no additional charge, subject to availability. With less than 7 days notice, a $100 rescheduling fee will be required to secure your new date and time. Any new booking date will be subject to availability. What happens if Deception Games Perth needs to cancel?In the unlikely event that Deception Games Perth needs to cancel your event, you'll be offered the choice of rescheduling to another available date or receiving a full refund of all amounts paid. If circumstances outside our reasonable control make an event unsafe or impossible to run, we'll work with you to find the fairest solution, including rescheduling where possible.
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ABN: 22 683 351 375
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